Lost Soul Aside
Setting up automod
-
In
.config.json:"Projectlsa": { "aesKey": "", "contentPaks": "Projectlsa/Content/Paks", "directory": "", "mapUri": "", "repakPackOptions": "", "unrealEngine": "4.27", "zen": true } -
In VSCode User
settings.json:"Projectlsa.directory": "", "Projectlsa.contentPaks": "Projectlsa/Content/Paks", "Projectlsa.unrealEngine": "4.27", "Projectlsa.mapUri": "", "Projectlsa.aesKey": "", "Projectlsa.zen": "true", "Projectlsa.repakPackOptions": "",
See the Prerequisites section on how to extract a game AES key and .usmap.
Fill in the .directory and the .mapUri locations; note that .directory uses the operating system path (<drive>:\<path-to-game>), while .mapUri should either be a https:// URL or a file:// URI (file:///<drive>:/<path-to-game>/<game-id>/Binaries/Win64/Mappings.usmap).
Kazer End Game Character Stats
https://www.nexusmods.com/lostsoulaside/mods/10

No Cooldown-Cost-Limit and 1-2-3-4-5x Attack Kazer Ability
https://www.nexusmods.com/lostsoulaside/mods/9

No Cost Shop - Crafting - Weapon Edit
https://www.nexusmods.com/lostsoulaside/mods/24


No Cost Skills
https://www.nexusmods.com/lostsoulaside/mods/25

Harder Normal Mode
https://www.nexusmods.com/lostsoulaside/mods/26

All Loots
https://www.nexusmods.com/lostsoulaside/mods/27

Wider Field of View
https://www.nexusmods.com/lostsoulaside/mods/6

Thanks to YoungThaddeus for discovering and sharing the property object to change the field of view.