Lost Soul Aside


Setting up automod

  • In .config.json:

    "Projectlsa": {
      "aesKey": "",
      "contentPaks": "Projectlsa/Content/Paks",
      "directory": "",
      "mapUri": "",
      "repakPackOptions": "",
      "unrealEngine": "4.27",
      "zen": true
    }
    
  • In VSCode User settings.json:

    "Projectlsa.directory": "",
    "Projectlsa.contentPaks": "Projectlsa/Content/Paks",
    "Projectlsa.unrealEngine": "4.27",
    "Projectlsa.mapUri": "",
    "Projectlsa.aesKey": "",
    "Projectlsa.zen": "true",
    "Projectlsa.repakPackOptions": "",
    

See the Prerequisites section on how to extract a game AES key and .usmap.

Fill in the .directory and the .mapUri locations; note that .directory uses the operating system path (<drive>:\<path-to-game>), while .mapUri should either be a https:// URL or a file:// URI (file:///<drive>:/<path-to-game>/<game-id>/Binaries/Win64/Mappings.usmap).


Kazer End Game Character Stats

https://www.nexusmods.com/lostsoulaside/mods/10

lsa-stats


No Cooldown-Cost-Limit and 1-2-3-4-5x Attack Kazer Ability

https://www.nexusmods.com/lostsoulaside/mods/9

lsa-ability


Wider Field of View

https://www.nexusmods.com/lostsoulaside/mods/6

lsa-fov-120

Thanks to YoungThaddeus for discovering and sharing the property object to change the field of view.