Lost Soul Aside
Setting up automod
-
In
.config.json
:"Projectlsa": { "aesKey": "", "contentPaks": "Projectlsa/Content/Paks", "directory": "", "mapUri": "", "repakPackOptions": "", "unrealEngine": "4.27", "zen": true }
-
In VSCode User
settings.json
:"Projectlsa.directory": "", "Projectlsa.contentPaks": "Projectlsa/Content/Paks", "Projectlsa.unrealEngine": "4.27", "Projectlsa.mapUri": "", "Projectlsa.aesKey": "", "Projectlsa.zen": "true", "Projectlsa.repakPackOptions": "",
See the Prerequisites section on how to extract a game AES key and .usmap
.
Fill in the .directory
and the .mapUri
locations; note that .directory
uses the operating system path (<drive>:\<path-to-game>
), while .mapUri
should either be a https://
URL or a file://
URI (file:///<drive>:/<path-to-game>/<game-id>/Binaries/Win64/Mappings.usmap
).
Note
All the patch files for the mods below are available at: https://github.com/jpabscale/automod/releases/download/patches/LostSoulAside.7zKazer End Game Character Stats
https://www.nexusmods.com/lostsoulaside/mods/10
No Cooldown-Cost-Limit and 1-2-3-4-5x Attack Kazer Ability
https://www.nexusmods.com/lostsoulaside/mods/9
Wider Field of View
https://www.nexusmods.com/lostsoulaside/mods/6
Thanks to YoungThaddeus for discovering and sharing the property object to change the field of view.