Double Dragon Revive
Setting up automod
- 
In .config.json:"Projectlsa": { "aesKey": "", "contentPaks": "ProjectDD/Content/Paks", "directory": "", "mapUri": "", "repakPackOptions": "", "unrealEngine": "5.4", "zen": true }
- 
In VSCode User settings.json:"Projectlsa.directory": "", "Projectlsa.contentPaks": "ProjectDD/Content/Paks", "Projectlsa.unrealEngine": "5.4", "Projectlsa.mapUri": "", "Projectlsa.aesKey": "", "Projectlsa.zen": "true", "Projectlsa.repakPackOptions": "",
Fill in the .directory; note that .directory uses the operating system path (<drive>:\<path-to-game>).
Combat Hack
https://www.nexusmods.com/doubledragonrevive/mods/1

Unlock
https://www.nexusmods.com/doubledragonrevive/mods/2
