Double Dragon Revive


Setting up automod

  • In .config.json:

    "Projectlsa": {
      "aesKey": "",
      "contentPaks": "ProjectDD/Content/Paks",
      "directory": "",
      "mapUri": "",
      "repakPackOptions": "",
      "unrealEngine": "5.4",
      "zen": true
    }
    
  • In VSCode User settings.json:

    "Projectlsa.directory": "",
    "Projectlsa.contentPaks": "ProjectDD/Content/Paks",
    "Projectlsa.unrealEngine": "5.4",
    "Projectlsa.mapUri": "",
    "Projectlsa.aesKey": "",
    "Projectlsa.zen": "true",
    "Projectlsa.repakPackOptions": "",
    

Fill in the .directory; note that .directory uses the operating system path (<drive>:\<path-to-game>).



Combat Hack

https://www.nexusmods.com/doubledragonrevive/mods/1

combat-hack


Unlock

https://www.nexusmods.com/doubledragonrevive/mods/2

unlock