automod docs

Creating Unreal Engine game mods is tedious, error-prone, and time-consuming. To help with the process, automod can automatically generate a mod with patched .uasset properties from succinct TOML patch files, which may include embedded regular expressions and Scala, Typescript, Javascript, and/or Python patchlets, enabling complex patching tasks with significantly lower manual efforts, all with patch auto-merging support.


Changelog

Release changelog

Getting Started

Prerequisites, setting up automod, and using its VSCode extension

Guide

TOML patch file schema, patch file auto-merging approach, automatic patch extraction from existing mods, patch file merging/unification, and JSONPath experimentation support

Games

Supported games and known compatible/incompatible ones